Mixed Reality 2019: Why this year will be important for AR/VR companies?
- January 16, 2019
- Posted by: Espacio Realidad Virtual
- Category: News Virtual Reality
Mixed Reality 2019: Why the coming year will be huge for the AR/VR Company
The panorama of mixed reality is still taking shape, but here is why business training will encompass AR/VR next year.
One of the technological tendencies of the big companies in two thousand eighteen was the arrival of the training programs of employees who employ AR/VR empresarial.
Big companies like Walmart and Tyson have been new to the holders of ambitious pilots destined to put an end to traditional training paradigms with the latest mixed reality technology.
The training in virtual business reality could generate more than 6 billion dollars in 2022, according to ABI Research.
And next year, two thousand nineteen, will surely be the point of change at the time when an essential employment case for a technology that has setbacks to locate adopters truly take-off.
The Walmarts and the Tysons are paving the way. Simulations are now used to train everyone, from line workers in meat processing plants, on safety and compliance, to retail employees about how to interact with service customers using Empathy and sensitive intelligence.
Thanks to the rapid advances in available technology, such as RV headphones, the new and robust development ecosystems for RV/AR applications.
And the built-in benchmarking capabilities and measurement of the engagement of RV/AR systems from the most recent companies, such as this StarVR, the obstacles to medium-sized companies that might be seeking to adopt RV training are Reducing.
These advantages are combined with global cost savings throughout training and increased security, the latter particularly essential in hazardous industries such as oil and gas.
"In two thousand nineteen, we will see preliminary projects extended throughout the simulation industry that seek to leverage AR/VR/MR Emerging technology for all training genres," I said by e mail John Burwell, Vice president of Biz Dev at BISim, A simulation company that works in defense.
"The advantages that are pursued are substantially lower costs, higher loyalty solutions that are more forceful for practitioners and portability to provide training at the point of need."
The defense industry, where the company of Burwell does business, has been over a good time a user of large simulation systems.
But even the defense is adopting newer, lower-cost technology like VR headphones.
"Barriers to the adoption of AR/VR/MR Technologies in simulation training will disappear," says Burwell, looking at Cara next year, "which will lead to the development and extended deployment of AR/VR/MR-based training systems."
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